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1.1 Normal Gamemode: 6on6, Medic, Heavy and Demoman limit 1, Classlimit 2

Normal Gamemode for 6on6 competitions is Medic limit 1, Heavy limit 1, Demoman limit 1 and Classlimit 2 for other classes .

Special Gamemodes for other competitions can be found at the specific competition rule pages.

1.2 Minimum of 5 players needed to play a match

Teams need at least 5 players to play a scheduled 6on6 match. A team can ask their opponent to allow a merc (maximum: 2) to play for their team. One merc allowed by default.

1.3 Additional Winlimit = Point difference of 5

If a team reaches a 5 point lead on a CP map, that team wins the map.

This rule has no effect on Stopwatch Maps and CTF maps.

1.4 Captures only count to decide a map winner

League points are awarded purely by winning maps, the number of captures has no effect on league points themselves. Captures only determine which team wins a map.

1.5 Decider round in case of a draw

If the score is tied after the timelimit has been reached, a decider round (golden cap) will have to be played. If no team has won the round after 10 minutes have passed, the win will be awarded to the team controlling the middle capture point.

2.1 WEAPONS
2.1.2 Allowed Weapons Outline

All of the standard weapons are allowed to be used. For the remaining Support classes (Pyro, Engineer, Medic, Sniper, Spy Unlocks: All non-default weapons are banned.

2.1.3 Weapon Reskins allowed

Almost all weapon reskins (Lugermorph, Holy Mackerel, Frying Pan, Iron Curtain, Golden Wrench, Big Kill, Enthusiast’s Timepiece) are allowed.

The Horseless Headless Horsemann’s Headtaker is not allowed.

2.1.4 Scout Unlocks: All non-default weapons are banned.

2.1.5 Soldier Unlocks: All non-default weapons are banned.

2.1.6 Pyro Unlocks: All non-default weapons are banned.

2.1.7 Demoman Unlocks: All non-default weapons are banned.

2.1.8 Heavy Unlocks: All non-default weapons are banned.

2.1.9 Engineer Unlocks: All non-default weapons are banned.

2.1.10 Medic Unlocks: All non-default weapons are banned, besided the Krizkrieg, the Ubersaw and the Blutsauger.

2.1.11 Sniper Unlocks: All non-default weapons are banned.

2.1.12 Spy Unlocks: All non-default weapons are banned.
Last updated 25.07.2011 a 16:10
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